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Neverwinter nights leto
Neverwinter nights leto






Casting the spell Moon Bolt will now cause the caster to become visible.Casting the spell Hypothermia will now cause the caster to become visible.Casting the spell Death Knell will now cause the caster to become visible.Casting the spell Bestow Curse will now cause the caster to become visible.Casting the spell Avasculate will now cause the caster to become visible.Healing Sting will now make the proper spell resistance check.Animal Trance will now make the proper spell resistance check.Healing Sting has been fixed to allow for certain types of metamagic.Dehydrate has been fixed to allow for certain types of metamagic.Castigate has been fixed to allow for certain types of metamagic.Blood to Water has been fixed to allow for certain types of metamagic.Arc of Lightning has been fixed to allow for certain types of metamagic.Mass Reduce Person has been fixed to allow for certain types of metamagic.Greater Reduce Person has been fixed to allow for certain types of metamagic.Reduce Animal has been fixed to allow for certain types of metamagic.Reduce Person has been fixed to allow for certain types of metamagic.Nightshield has been fixed to allow for certain types of metamagic.Living Undeath has been fixed to allow for certain types of metamagic.Conviction has been fixed to allow for certain types of metamagic.Bladeweave has been fixed to allow for certain types of metamagic.The Blades of Fire spell has been fixed to allow for certain types of metamagic.Animalistic Power has been fixed to allow for certain types of metamagic.Hammer of the Gods has been fixed to allow for certain types of metamagic.Animal Trance has been fixed to allow for certain types of metamagic.Fixed an issue that was causing Vampiric Regeneration to work intermittently.Concentration check for Warlock invocations is now DC10+DamageDealt+SpellLevel.There will no longer be an opaque appearance on invisible creatures, which should reduce confusion. Casting invisibility will now make the affected character silent, as well as invisible.Fixed an issue that was causing you to damage your own party members, on Normal difficulty setting, with AOE spells.Warlock Invocations are now properly marked as somantic in the spells.2da file.When examining other players and creatures, CR will no longer be displayed twice.The Missing File error message, when attempting to connect to a server, now reports the file that is missing.Players possessing their familiars will no longer lock up when transitioned by a DM.Fixed an issue that was causing servers to crash when a polymorphed character would attempt to transition.

#Neverwinter nights leto mod

ncs files into the mod folder and would ignore the campaign folder. Fixed an issue where compiling all scripts would dump the.

neverwinter nights leto

  • Removed the setmaterialtype limitation, which required you to limit materials to predefined GMATERIAL consts.
  • However it will only turn collision on if the blueprint for the object has collision by default.
  • SetCollision() has been changed to work with placeables.
  • Fixed the ActionCastSpellAtLocation() script so that the nDomainLevel parameter is in the right position.
  • neverwinter nights leto

  • Fixed 'out of bounds' issues that were causing toolset crashes.
  • Fixed an issue with settings that were causing hook points to not display properly.
  • A more friendly message is displayed when plugins fail to load, telling the user which files are not loading in a single messagebox.
  • Hovering over a property sheet value in the toolset will now correctly display any truncated text as a tooltip.
  • Compile All Scripts now compiles campaign scripts too.
  • neverwinter nights leto

  • Hook points should now appear properly in the toolset.
  • The UI Atlas system has been removed so that UI objects that are not 1:1 will no longer appear blurred.
  • Fixed an issue that was causing creatures to show as "Effortless" when Show CR was enabled.
  • Infinite items in stores should no longer lose focus after purchasing.
  • Fixed crash on exit to Desktop when hak pak(s) are in use.
  • Fixed an issue that was causing enemies to remain highlighted if they died while being highlighted.
  • neverwinter nights leto

  • Players can no longer remove the last living party member from the party.
  • Fixed an issue that was causing the "Character has too many feats" error message to display when attempting to cross-class a level 5 Sorceror with a level of Cleric with the Earth or War domain.
  • 2.2.1 Neverwinter Nights 2 Campaign Fixes.
  • 1.3.3 Neverwinter Nights 2: Storm of Zehir.
  • 1.3.2 Neverwinter Nights 2: Mask of the Betrayer.





  • Neverwinter nights leto